<level>
	<time>200000</time>
	<colors>1267</colors>
	<disablerainbow/>
	<cannonhint/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>z</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich04-08-empty.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>x</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich04.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>c</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich05.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>v</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich06.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>b</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich08.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>/</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>\</char>
		<color>random</color>
		<type>fixedblock</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<mesh>/mesh/centered-40x40-rotr.xml</mesh>
		<style>kirpich48</style>
	</alias>
	<playfield>
...0000000000000.
...00000/cx\00000.
..00000/bvcxz0000
.00000/cz..cz\000
00000/bv..vbxz\00
0000/zc...c..xc\0
000/cxzxcvzx..cvx
000xzcvx...x...zx
000c...x...zxc.cx
00/v...z..c..xcz0
/vcz...z.c...vc00
xc..zxvxcvbxbxb00
c..xb...xzxvcz00.
	</playfield>
	<fill>
...0000000000000.
...0000000000000.
..000000000000000
.0000000011000000
00000000110000000
00000001110110000
00000000000011000
00000000111011100
00001110111000100
00001110110110000
00001110101110000
00110000000000000
0110011100000000.
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg1.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>