<level>
	<time>400000</time>
	<colors>2467</colors>
	<disablebrush/>
	<disablecannontotal/>
	<disablecannonvertical/>
	<disablecannonhorizontal/>
	<disabledynamite/>
	<disablerainbow/>
	<bonushint/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>#</char>
		<color>2</color>
		<type>artifact</type>
		<texture>/texture/piece/artifact.png</texture>
	</alias>
	<alias>
		<char>b</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq2.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>l</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq3.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>v</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq1.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>/</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-corner2.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh>
		<style>stones</style>
	</alias>
	<playfield>
.................
...........000...
......000000000..
..00000000000000.
..000000000000000
.000000000000000/
.00000000000000/v
0000000000000/bll
000000000000/vbl.
0000000000/lvb#..
.0000000/vbl.....
..000/vlll.......
....bv...........

.................
	</playfield>
	<fill>
.................
...........000...
......000000000..
..00000000000000.
..000000000000000
.0000000000000000
.0000000000000000
00000000000000000
0000000000000000.
000000000000000..
.00000000000.....
..00000000.......
....00...........
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg1.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>