<level>
	<time>400000</time>
	<colors>1468</colors>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>z</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>x</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich05.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>c</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich06.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>v</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich08.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>b</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-empty.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>/</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<style>kirpich48</style>
	</alias>
	<alias>
		<char>\</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<mesh>/mesh/centered-40x40-rotll.xml</mesh>
		<style>kirpich48</style>
	</alias>
	<playfield>
.....0000000000vz
.....00/xv0/vc0vx
....000z.c0x.x0cv
...0000c.x0v.z0vb
...000/vcbxbcxcvz
..000/bczxvcxzx..
..00/cvcxxccvzxcx
.00/xvcbxcvczzx..
.0/xcbzxvbzxcbvx.
00x0cx0vxxzxvcxzc
00vcxzxbzxx\000vx
00zxbzcvxz\/cvzbx
000xcvzxc\/cvbzvx
	</playfield>
	<fill>
.....000000000000
.....000000000000
....0000.000.0000
...00000.000.0000
...00000000000000
..0000000000000..
..000000000000000
.00000000000000..
.000000000000000.
00000000000000000
00000000000000000
00000000000000000
00000000000000000
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg3.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>