<level>
	<time>500000</time>
	<colors>2467</colors>
	<disablecannontotal/>
	<disablecannonvertical/>
	<disablerainbow/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>b</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq2.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>x</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-corner2.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>z</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-corner2.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh>
		<style>stones</style>
	</alias>
	<playfield>
....0...000......
..0000.00000..0..
.000000000000000.
.000000000000000.
.000000000000000.
.000000000000000.
.0zbbbbbbbbx0000.
.bb00000000bbx00.
.000bbbbbb000bbx.
.bbb000000bb000b.
.00000000000bb00.
.0000000000000b0.
.................
	</playfield>
	<fill>
....0...000......
..0000.00000..0..
.000000000000000.
.000000000000000.
.000000000000000.
.000000000000000.
.000000000000000.
.001111111100000.
.111000000111000.
.000111111001110.
.111111111110011.
.111111111111101.
.................
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg1.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>