<level>
	<time>400000</time>
	<colors>3726</colors>
	<disablebrush/>
	<disablecannontotal/>
	<disablecannonvertical/>
	<disablecannonhorizontal/>
	<disablerainbow/>
	<alias>
		<char>0</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>B</char>
		<color>?</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-body01.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>C</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-corner01.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>c</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-corner01.png</texture>
		<mesh>/mesh/centered-40x40-rotll.xml</mesh>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>F</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-fin01.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>f</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-fin02.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>h</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-head01.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>H</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-head02.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>I</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-leg01.png</texture>
		<style>dino_red</style>
	</alias>
	<alias>
		<char>t</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/dino/brown-tail01.png</texture>
		<style>dino_red</style>
	</alias>


	<alias>
		<char>K</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq2.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>L</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-sq1.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>M</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-corner2.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>N</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones-corner2.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh>
		<style>stones</style>
	</alias>
	
	<alias>
		<char>i</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/travka.png</texture>
		<style>tree_listik</style>
	</alias>

	<playfield>
.................
.................
.......000.......
.....0000000.....
...00000000000...
..00hHC00000000..
..0000cC0fFf000..
..00000cBBBBC00..
..000000cBBBBt0..
..0000000I0I000..
...0ii0iNKLKM0...
....KLKLKLKLK....
.................
	</playfield>
	<fill>
.................
.................
.......000.......
.....0000000.....
...00000000000...
..0000000000000..
..0000000000000..
..0000000000000..
..0000000000000..
..0000000000000..
...00000000000...
....000000000....
.................
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg1.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>