<level>
	<time>300000</time>
	<colors>947</colors>
	<disablebrush/>
	<disablecannontotal/>
	<disablecannonvertical/>
	<disablecannonhorizontal/>
	<disabledynamite/>
	<disablerainbow/>
	<bombhint/>

	<alias>
		<char>?</char>
		<color>random</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>b</char>
		<color>4</color>
		<type>bomb</type>
	</alias>
	<alias>
		<char>j</char>
		<color>4</color>
		<type>jewel</type>
	</alias>
	<alias>
		<char>a</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-empty.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>r</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<style>stones</style>
	</alias>
	<alias>
		<char>f</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<mesh>/mesh/centered-40x40-rotl.xml</mesh>
		<style>stones</style>
	</alias>
	<alias>
		<char>d</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<mesh>/mesh/centered-40x40-rotll.xml</mesh>
		<style>stones</style>
	</alias>
	<alias>
		<char>e</char>
		<color>random</color>
		<type>block</type>
		<texture>/texture/piece/block/stones/kirpich04-08-coner.png</texture>
		<mesh>/mesh/centered-40x40-rotr.xml</mesh>
		<style>stones</style>
	</alias>
	<playfield>
.................
.................
......?????......
.....???????.....
....??raaae??....
...???aaaaa???...
..?????jbj?????..
...???aaaaa???...
....??faaad??....
.....???????.....
......?????......
.................
.................
	</playfield>
	<fill>
.................
.................
......00000......
.....0000000.....
....000000000....
...00000000000...
..0000000000000..
...00000000000...
....000000000....
.....0000000.....
......00000......
.................
.................
	</fill>
	<effects>
		<effect>
			<visual>
				<material>/material/tex-ac.xml</material>
				<texstage>/texture/bg/bg1.dds</texstage>
				<mesh>/mesh/bg.xml</mesh>
			</visual>
			<xposition>0.0</xposition>
			<yposition>0.0</yposition>
			<zposition>1600.0</zposition>
			<xscale>4.1</xscale>
			<yscale>4.1</yscale>
			<zscale>4.1</zscale>
		</effect>
	</effects>
</level>